Developer → Team Lead
Cross-platform smartwatch productNickwatch
Cross-platform smartwatch experience built around interactive sensor-based gameplay.
Read moreShow less
I started on this project as a junior developer and grew into a team lead, taking ownership of a full application built around multiple interactive experiences.
The project included 5 different sensor-based interactions, external tool integrations, and several mini-games designed specifically for smartwatch constraints.
Beyond Unity, I worked with hardware limitations, UX challenges, and cross-platform behavior, gaining hands-on experience in building complete products under real-world constraints.